Game-2-X: 種類が異なるゲームプレイ間を繋ぐシステムの提案 (Game-2-X: Connecting Different Gameplays)

Communication through gameplay can enhance trust between parents and children and facilitate ice-breaking among strangers. However, opportunities for such interactions may be missed when not all participants are familiar with the same game's rules. To address this issue, we propose ''Game-2-X,'' a system that dynamically adjusts the difficulty of one game based on players’ activities in a different type of game environment. By using Game-2-X, each user can continue playing a game they are adept at while still connecting to another player's distinct game—enabling cross-game communication that was previously difficult. As an initial implementation, we focused on board games, demonstrating a working prototype that connects specific board games in real-time.

Publications

Kan Kusakabe*, Yuki Abe*, Daisuke Sakamoto, Tetsuo Ono. *Joint first author. Game-2-X: 種類が異なるゲームプレイ間を繋ぐシステムの提案 第31回インタラクティブシステムとソフトウェアに関するワークショップ(WISS 2023),日本ソフトウェア科学会, デモンストレーション発表. URL

Back